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Devlog
Asterogue Web Release! 🌟 🧑🚀 👽
October 30, 2024
by
chr15m
1
#roguelike, #online, #web
I’m super excited to announce the new web release of my game Asterogue! You can play the first two levels for free right now in your browser at asterogue.com - enjoy! I got a lot of feedback from pl...
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Sales numbers for Asterogue
December 05, 2020
by
chr15m
2
Asterogue has been out for a little over a month now, so it’s a good time to reflect on the sales numbers of the game. Games generally have a short-lived sales cycle so I am not expecting a huge inc...
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My game won't sell and that's ok
November 03, 2020
by
chr15m
8
I discovered Nethack and Rogue some 25 years ago and ever since then I have wanted to make my own roguelike game. On Friday I followed through on that youthful dream and shipped Asterogue, yay! This g...
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Hooray! It's Asterogue a launch day!
October 30, 2020
by
chr15m
Wow, I can’t believe it’s launch day! At last you can download the game I’ve been working hard on for weeks. 😀 ⏱️ 10 weeks dev time 💾 227 git commits ☕️ 9723 coffees I’ve always...
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How Asterogue players are dying
October 27, 2020
by
chr15m
One thing about Roguelikes is you die. A lot. The wonderful people testing Asterogue have been submitting log files of their gameplay and here is a table summarizing outcomes from those plays. level =...
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Asterogue trailer is up!
October 23, 2020
by
chr15m
Twitter screenshots + dev log I made a trailer! What else I did this week: Sound tweaks & background music in. Title screen fixes. Got a ton of background tile variations in. Made the game longer (17...
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Game juice and animations and music and balancing
October 17, 2020
by
chr15m
More progress on my coffeebreak sci fi roguelike. Big news, Asterogue now has a sound track! It’s Holst’s The Planets in chiptune format. :D You can have a listen at the bottom of this post. Curre...
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Watch me add a new feature to Asterogue, a sci fi roguelike
October 15, 2020
by
chr15m
I’ve been crunching to get Asterogue done by the release date of October 30th. Here’s a video I made of implementing the directional sprites. Enjoy!...
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You can now pre-order the Windows build
October 12, 2020
by
chr15m
Builds for Windows and Android are now working and going out to testers later today. This means you can now pre-order the Windows binary. \o/...
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Asteroid cavern pizza
October 10, 2020
by
chr15m
I got a lot done this week on my coffeebreak sci fi roguelike, Asterogue. What I did this week: Implemented the chemical vial pickup type. Implemented the nanotech data pickup type. Implemented monste...
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Fixes and updates
October 04, 2020
by
chr15m
1
What I did this week: Added a bunch of new monsters Added a bunch of new weapons Implemented armour pickups Monsters can now drop loot on death Added more valuables (metals, gems) Fixed how medkits wo...
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Bugfixes and engine work
September 26, 2020
by
chr15m
I was on the road this week in the beautiful forests of south western Australia, so I only managed to squeeze in a bit of dev time on Asterogue. Here’s what I got done: Asteroid field background til...
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Got Oryx's Tiny Galaxy tileset integrated
September 19, 2020
by
chr15m
I got Oryx Design Lab’s “Tiny Galaxy” tileset integrated. \o/ I’ve been customising the base tileset to add new items and characters:...
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