Fixes and updates

What I did this week:

  • Added a bunch of new monsters
  • Added a bunch of new weapons
  • Implemented armour pickups
  • Monsters can now drop loot on death
  • Added more valuables (metals, gems)
  • Fixed how medkits work (HP is now 1/N)
  • Start player in a loot room with empty inventory
  • Inventory fixes
  • Updated HUD design
  • Worked on story, naming, wording
  • Lots of testing, tweaking, game balancing
  • Fixed many bugs

Issue tracker status: 17 todo / 5 in play / 33 done

Play testing starts next week. If you wan to help playtest go here:


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