Asterogue trailer is up!


Twitter screenshots + dev log

I made a trailer!

What else I did this week:

  • Sound tweaks & background music in.
  • Title screen fixes.
  • Got a ton of background tile variations in.
  • Made the game longer (17 level depth).
  • Algorithm for varying tilesets per depth.
  • Implemented god mode for testing.
  • Describe items you don’t pick up.
  • Juice and screenshake.
  • Implemented item discard.
  • Build fixes.
  • Game balancing from tester feedback.
  • Numerous bug fixes.

Issue tracker status: 74 done / 6 in progress / 16 to do.

Pre-order here: Windows / Android.

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