Game juice and animations and music and balancing
Asterogue » Devlog
More progress on my coffeebreak sci fi roguelike.
Big news, Asterogue now has a sound track! It’s Holst’s The Planets in chiptune format. :D You can have a listen at the bottom of this post.
Current gameplay screenshot:
What I did this week:
- Music! (75% done)
- UI fixes and tweaks.
- Implemented “holdable” arrow buttons.
- Implemented game debug log emailing facility.
- Made alien location map permanent for level.
- New SFX for weapon/armour nanotech.
- Implemented directional sprites.
- New “game juice” animations on item pickup + combat.
- Game balancing.
- Bug fixes.
Issue tracker status: 55 done / 6 in progress / 21 to do.
Play testing is going well. Very clear some of the changes I need to make to balance the game.
Music
Thanks for reading!
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PS You can now pre-order the game for Android and Windows (see below).
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Asterogue
Sci fi roguelike in asteroid caverns
Status | Released |
Author | chr15m |
Genre | Role Playing |
Tags | 2D, Asteroids, Hack and Slash, Pixel Art, Retro, Roguelike, Sci-fi, Singleplayer, Space |
More posts
- Asterogue Web Release! 🌟 🧑🚀 👽43 days ago
- Sales numbers for AsterogueDec 05, 2020
- My game won't sell and that's okNov 03, 2020
- Hooray! It's Asterogue a launch day!Oct 30, 2020
- How Asterogue players are dyingOct 27, 2020
- Asterogue trailer is up!Oct 23, 2020
- Watch me add a new feature to Asterogue, a sci fi roguelikeOct 15, 2020
- You can now pre-order the Windows buildOct 12, 2020
- Asteroid cavern pizzaOct 10, 2020
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