Game juice and animations and music and balancing


More progress on my coffeebreak sci fi roguelike.

Big news, Asterogue now has a sound track! It’s Holst’s The Planets in chiptune format. :D You can have a listen at the bottom of this post.

Current gameplay screenshot:

Asterogue game juice

What I did this week:

  • Music! (75% done)
  • UI fixes and tweaks.
  • Implemented “holdable” arrow buttons.
  • Implemented game debug log emailing facility.
  • Made alien location map permanent for level.
  • New SFX for weapon/armour nanotech.
  • Implemented directional sprites.
  • New “game juice” animations on item pickup + combat.
  • Game balancing.
  • Bug fixes.

Issue tracker status: 55 done / 6 in progress / 21 to do.

Play testing is going well. Very clear some of the changes I need to make to balance the game.

Music

Thanks for reading!

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PS You can now pre-order the game for Android and Windows (see below).

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