Asteroid cavern pizza

I got a lot done this week on my coffeebreak sci fi roguelike, Asterogue.

finding a slice of pizza inside an alien asteroid cavern

What I did this week:

  • Implemented the chemical vial pickup type.
  • Implemented the nanotech data pickup type.
  • Implemented monster attributes and special abilities.
  • Got Cordova builds working again for Android.
  • Got Electron builds working for Windows.
  • Refactored the way tile drawing works to fix various issues.
  • Implemented “fog of war” level reveal.
  • Implemented “map” pickup type.
  • Implemented food pickup type and hunger clock.
  • Built a simple server for collecting game stats.
  • Many wording and text tweaks.
  • Game balancing.
  • Fixing bugs.

Issue tracker status: 48 done / 2 in progress / 16 to do.

I’m ready for play testing. I have to upload the binaries today and tomorrow. If you can help play test I would be super grateful. Here’s the playtesting signup:

Thanks so much for reading!

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