Bugfixes and engine work


I was on the road this week in the beautiful forests of south western Australia, so I only managed to squeeze in a bit of dev time on Asterogue. Here’s what I got done:

  • Asteroid field background tiles in.
  • Made assets project-local no HTTP requested.
  • Updated game icons.
  • Got Android build working.
  • Numerous graphics + tile fixes.
  • Fixed item pickup issues.
  • Fixed “drop item” button look.
  • Prevent drag-to-scroll on mobile.
  • Fixes to combat mechanic.

Issue tracker status: 17 todo / 5 in play / 10 done

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