Bugfixes and engine work
Asterogue » Devlog
I was on the road this week in the beautiful forests of south western Australia, so I only managed to squeeze in a bit of dev time on Asterogue. Here’s what I got done:
- Asteroid field background tiles in.
- Made assets project-local no HTTP requested.
- Updated game icons.
- Got Android build working.
- Numerous graphics + tile fixes.
- Fixed item pickup issues.
- Fixed “drop item” button look.
- Prevent drag-to-scroll on mobile.
- Fixes to combat mechanic.
Issue tracker status: 17 todo / 5 in play / 10 done
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Asterogue
Sci fi roguelike in asteroid caverns
Status | Released |
Author | chr15m |
Genre | Role Playing |
Tags | 2D, Asteroids, Hack and Slash, Pixel Art, Retro, Roguelike, Sci-fi, Singleplayer, Space |
More posts
- Asterogue Web Release! 🌟 🧑🚀 👽6 days ago
- Sales numbers for AsterogueDec 05, 2020
- My game won't sell and that's okNov 03, 2020
- Hooray! It's Asterogue a launch day!Oct 30, 2020
- How Asterogue players are dyingOct 27, 2020
- Asterogue trailer is up!Oct 23, 2020
- Game juice and animations and music and balancingOct 17, 2020
- Watch me add a new feature to Asterogue, a sci fi roguelikeOct 15, 2020
- You can now pre-order the Windows buildOct 12, 2020
- Asteroid cavern pizzaOct 10, 2020
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